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Friday, February 17, 2012

What works for the "pros" may not work for your team - especially in low ELO games

I have been in several games where at least one teammate starts telling people how to play and justifying his tactics because it's what the pros do. Unfortunately, what a lot of people fail to realize is that what works for "pros" may not work for you. The two main reasons for this are not hard to figure out: the "pros" are better than the average LoLer and they practice with the same people more, therefore they play better as a team. Unfortunately, this is lost on a lot of people and they insist on copying the "pros," regardless of how bad they and their teammates are. 

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League of Legends players can learn from Jeremy Lin

Unless you have been living under a rock, you have probably heard about Jeremy Lin. He is the most talked about person in sports for a variety of reasons, including his unique background, his rise from last-on-the-bench player to superstar, and his contagious team-first mentality. I think LoLers can learn from his team-first mentality, especially because LoL is so focused on team play.

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Sunday, January 29, 2012

Breakdown of LoL's Terms of Use

I thought it would be fun to read through LoL's Terms of Use and summarize some of the main points. Although I have drafted several similar documents, I know full well that hardly anyone reads these.

LoL's Terms of Use can be found here.

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Sunday, January 22, 2012

"Sunk Costs" and buying items

I have seen it happen too many times where someone on my team starts building an item to counter the enemy team, only to realize halfway through building the item that what he was building would no longer be effective. Most of the time, that person continues to finish the item. A practical example would be someone who starts to build Force of Nature, only to realize after buying 2/3 of the item that the enemy team's AP users are no threat and the primary damage-dealers are AD users. What's the best thing to do in this situation? According to economists, items that have already been paid for are considered "sunk costs" and should not influence what to buy in the future.

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Sunday, January 15, 2012

Top 5 signs you should queue dodge

I recently had a game where during the champion select phase of a non-ranked game, a voice in my head said I should queue dodge. I decided to go against my better judgment and played the game - but unfortunately it ended up being a waste of 30 minutes since the player that prompted my thoughts of queue dodging ended up feeding out of the gate. Just for reference, he falls into #5 below.

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